Neu 🖥️🎉 Mache den ersten Schritt in Richtung neuer Technologien und KI KOSTENLOS! 👉 KOSTENLOSE PROBESTUNDE

Obrazek kursu

Empfohlen für Schüler, die die Basis bereits beherrschen und die Software weiter vertiefen möchten.

„Das habe ich selbst programmiert!“ ist das Motto unserer Kurse.

Einmal pro Woche 1 pro Woche, 2 x 45 Min.


Kleine Gruppen Durchschnittlich 6 Personen in der Gruppe


Zahlung Monatlich, vierteljährlich, jährlich


Preis pro Stunde ab 14,20 €


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Kursinhalte

„Abenteuer mit fortgeschrittener Programmierung“ ist ein Kurs, der die im Kurs „Grundlagen der Spieleentwicklung“ erworbenen Kenntnisse vertieft. Die Teilnehmenden erkunden die Welt des Bearbeitens und Modifizierens von Minecraft mithilfe verschiedener Programmiersprachen. Innovative Lehrmethoden vermitteln ein tieferes Verständnis der Programmierung und die Freude an der Spieleentwicklung. Der Kurs beinhaltet außerdem die Entwicklung von Fähigkeiten mithilfe der mobilen App-Entwicklungsplattform App Inventor. Die Studierenden entwerfen die Funktionalität und das Design von Anwendungen und erlernen dabei professionelle Programmiertechniken. Zusätzlich bietet der Kurs fortgeschrittene Python-Kurse mit der Microsoft MakeCode-Plattform, auf der die Studierenden neue Elemente in der Minecraft-Welt erstellen. Im Laufe des Kurses lernen wir nützliche KI-Tools kennen, die unsere Arbeit und unser Lernen unterstützen.

Kursplan

We start a completely new adventure. You probably know that Minecraft is one of the the most popular games in the world, however did you know that during the course we will go edit it any way? Great, right? We will prove ourselves as modders - creators of game mods.
We must move as quietly as possible. Do you hear these sounds? They are hiding somewhere behind the trees hordes of zombies. We have to prepare for a possible attack! It will certainly be useful to us good armor, sword and a lot of provisions.
Alarm! Alarm! We have disturbing news for all living organisms. Zombies found allies in the form of Drowners and Hounds. They come in waves. Let's try design protective mechanisms for our character.
The class will systematize the knowledge of variables and coordinates. In addition, the use of variables to create advanced structures will be presented.
During the class, the concept of the board will be repeated. In addition, we will expand the created arena with a mechanism of rounds - waves of monsters that will attack our character.
In class, the topic of conditional statements will be reviewed. Additionally, we will create a program that grants rewards and bonus effects for defeating monsters.
The goal of the lesson is to familiarize with the category "shapes" and how to use time in the Minecraft world. Using the blocks we've learned, we will create a tree that changes appearance depending on the time of day in Minecraft.
The goal of the lesson is to familiarize with the category "shapes" and how to use time in the Minecraft world. Using the blocks we've learned, we will create a tree that changes appearance depending on the time of day in Minecraft.
The goal of the lesson is to introduce participants to the educational possibilities of the Minecraft Education platform—not only in the field of computer science. Additionally, the concept of the Agent will be reviewed.
During the lesson, a PvP (player versus player) battle arena will be created. The arena will shrink during the game. Additionally, various challenges will appear, such as falling anvils!
During this lesson, we will take on the role of archaeologists searching for the remains of ancient civilizations! We will learn how to copy fragments of the world and paste them in different locations.
In the lesson, we will create a game based on the elements, where we will try to guess which element the agent (a computer bot) will use and choose the opposing element.
In the lesson, we will complete the creation of the "Elements" game. During the class, we will focus primarily on implementing the gameplay mechanism with the bot – the agent.
The goal of the lesson is to review and consolidate the knowledge acquired in previous sessions.
During this lesson, we will get familiar with the MCreator environment and create our very first mod! We will design the Giant Sword, give it extraordinary power, and test it in battle.
In class, we will prepare our own armor with a chosen power, learn how to add textures to it, create crafting recipes, and program additional armor actions. Fire, water, ice, or maybe another element? We are limited only by our imagination!
During this lesson, we will add our own resource to Minecraft, similar to iron, diamond, or netherite. We will prepare the necessary recipes, and in the next class, we will create and program magical items made from our resource!
In this class we will add and program magical objects created with our raw material!
What do an iron golem, a snowman and a wither have in common? These mobs can be created by building special totems from blocks! In this class we will learn to program our own totems for other mobs and animals. We will also add totems to control the weather and time (extra task).
In this class we will add our own mobs! We will program mythical creatures inspired by mythology and fantasy. The project is planned for two lessons.
This lesson is a continuation of the previous lesson.
In this lesson, we'll learn how to add our own biomes! A candy land, a dark wasteland, or a modern cyber-biome like from a sci-fi movie? Let your imagination run wild and create your own unique universe!
In today's class, we'll be transported into the world of superheroes! We'll program incredible powers inspired by popular characters from movies and comics.
It’s a continuation of the previous lesson.
In today's class we continue our adventure in the superhero universe.
In today's lesson, we'll learn how to create new liquids based on water and lava. A chocolate river, a sticky slime puddle, or maybe a toxic lake that glows in the dark? Today, we'll take on the roles of masters of alchemy and mad scientists and create our own amazing liquids!
In today's class we continue working in our virtual lab! We will add new liquids that will surprise us with their properties.
Do you like surprises? If so, then you're in luck. In today's lesson, we'll add a special happiness block, which, when broken, can make anything happen! We'll also learn the secrets of trading with settlers.
In this lesson, we'll design some amazing new tools. A smart sword for zombies, an automatic pickaxe for digging tunnels, or maybe an axe that cuts down whole trees? We're moving into the future and adding modern tools to Minecraft!
In this lesson, we will create more intelligent tools that will make it easier for us to survive in Minecraft.
In this class we will program new tools - a flashlight and an automatic hoe. We will also learn how to add graphic elements to the screen.
In this lesson, we'll set off on an exciting journey along the trail of ancient civilizations! We'll discover the secrets of creating new structures that will bring mysterious ruins, forgotten temples, and magical castles to the world of Minecraft.
During the class we will create our own robot equipped with simple artificial intelligence!
This is our last day of learning the basics of computer animation; we will learn various tricks and functions that we will use in future projects.
In this class, we'll explore a new environment – Mine-imator, a computer animation program. We'll learn how to add and position character models, model the scenery, and create our first Minecraft graphic depicting the discovery of lost treasure!
In this class, we'll learn how to create complex scenes in Mine-imator and create a short, visually inspired story. We'll also learn how to use a camera and the secrets of using visual effects.
In this class, we'll learn how to create simple animations. We'll explore key concepts related to computer animation and learn how to work with a camera. We'll create a racing animation that will keep you on the edge of your seat until the very last second!
In this class, we'll learn how to creatively use AI tools to create Minecraft animations. We'll learn how to add blocks and characters with custom textures.
This lesson will serve as a summary of animation creation skills in Mine-imator. We'll create our own animations independently and with the help of the AI tools we learned in the previous lesson. We'll also learn how to upload resource packs to Mine-imator.
During the classes, we will review the Scratch environment, with the help of which we will program unique animations.
During this lesson, we'll create an advanced arcade game in Scratch that involves battling Creepers! Will we be able to survive the night and defend our cottage from attack? The project is designed for two lessons.
During the class we will finish the arcade game from the previous lesson.
During this workshop, we'll learn what an expert system is, how it works, and how it can be used. We'll create a smart refrigerator project with a mini-game in Scratch inspired by the operation of such a system.
During this workshop, we'll learn how artificial intelligence can be used in autonomous vehicles that can drive independently and respond to their surroundings. We'll create a simple autonomous vehicle project in Scratch and test its capabilities.
During the workshop, we'll create a balloon-popping arcade game. We'll create our own game and review how the cloning mechanism works in Scratch.
During the workshop, we'll create a game about serving food to people in a restaurant. Our game will be based on the classic arcade game "Whack a Mole."
During the classes, we will review the knowledge and create our own basketball game.